Normally we characterize the depth of a map in terms of the number of samples (or the inverse variance) per pixel, but sometimes it's useful to express the depth in terms of the number of TODs, e.g. "at this spot the map has a depth equivalent to being hit by N TODs, so it's N TODs deep here, or depth-N". In practice different tods can have different sensitivity etc., so it's most useful to use a slightly different definition: a point in the map is depth-N if the telescope has drifted past it N times in the data that goes into it. A depth-1 map is then a map where no point has depth greater than 1.
As the telescope's scans drift across the sky, it eventually starts overlapping with itself, going from depth-1 to depth-2.
Since depth-1 maps are only 1 tod deep, they provide the maximum observing cadence for objects in the map one can get without sub-dividing the detector arrays. This could in principe be done with depth-1 maps too, but it's probably based saved for follow-ups of the most rapidly changing transients.
Since the telescope only drifts past each pixel in a depth-1 map once, we can timestamp each pixel in the map to an accuracy given by how long it takes an array to drift past a pixel, which is typically around 4 minutes. This is illustrated in the map below, which shows the time (relative to the start of this segment) each pixel was observed, in minutes.
This is not possible for maps that are depth-2 or higher. In those there would be an ambiguity about which of those passes the light came from, giving a time accuracy no better than about the total duration of the map, e.g. 1 day for daily maps. Only array sub-divisions can give more precise timing.
Per-TOD maps provide the same cadence as depth-1 maps, but by mapping tods separately one ends with maps consisting of thin stripes on the sky, which have a high circumference to area ratio. Noise properties are harder to deal with at the edge, and they can also have different systematic errors due to being hit by only part of an array.
A disadvantage of depth-1 maps is that they cannot have any crosslinking (except for the very weak detector-detector crosslinking). However, when working with compact sources this is not a big deal, and as we shall see below, there are ways of dealing with the stripy noise one gets without crosslinking.
I made a depth-1 mapmaker for ACT as a relatively simple modification of my Enki maximum-likelihood mapmaker, using the following approach:
With the ACT scanning pattern a depth-1 map can have from 0 to ~80 tods in it (for a single array). To make the maps somewhat efficiently I split the MPI tasks into work-groups, where each work-group makes one of those maps. I typically use assign two groups of 5 mpi tasks per node. This lets me work on several maps in parallel while still not taking too long time for each map.
It might be possible to get away with ~10 CG steps when making these maps, since all relevant targets are just a few arcmin across, but I found that regions with heavy cuts start out the solution process with artifacts that take longer than that to disappear, so I chose to use 100 CG steps. Coupled with not using TOD downsampling to minimize the ocurrence of holes in the maps, this means that these maps are quite expensive to make - comparable to making the normal sky maps.
Here is an example of the depth-1 map for a single array (pa5 f090) for a single day of observing (2017-07-26). It gives a representative view of the properties of these maps, including the great difference in their size, gaps due to missing data, and stripy noise. For this day only about 12 hours of data passed the cuts.
Full resolution version of depth1_1501067665_pa5_f090. This is a day-time map, so don't worry too much about the point source shapes.
I found 8442 periods in ACT DR6. Combined with our 6 effective arrays pa{5,6}_f090, pa{4,5,6}_f150 and pa4_f220 (and cutting 10504 maps that had no data) this resulted in 25426 depth-1 maps. Each map has the following data products:
t
. This is computed as the inverse
variance weighted average of the time at which each sample from each detector
hit the pixels. [ny,nx]niagara:/home/r/rbond/sigurdkn/project/actpol/maps/depth1/release
These maps are intended to be used for time domain astronomy, e.g.
blind searches for transients; forced photometry of known sources to
get light curves; and stacks on moving objects (planets were cut when
making these maps, but not asteroids). All these uses would start by
making matched filter numerator (rho) and denominator (kappa) maps
from the depth-1 maps. Once those are in place, they can be searched
directly for objects via. snr = rho/kappa**0.5
and flux = rho/kappa
.
rho
and kappa
can be combined linearly,
e.g. rho_tot = rho1 + rho2 + rho3 + ...
,
kappa_tot = kappa1 + kappa2 + kappa3 + ...
flux_tot = rho_tot/kappa_tot
. Code for making such matched filter
maps can be found in pixell.analysis
, but should probably be extended
to handle the stripy noise of these maps.
f090 | f150 | f220 | |
---|---|---|---|
ceres | |||
pallas | |||
vesta | |||
juno |